Bio | Throws | Arts | Lefty | Righty | Left Flamingo | Right Flamingo | 10 Hit

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Body Blow
      M 10
Ends in Lefty.

Public Enemy
        MM 17,21
2rd hit only occurs if 2nd hit conectas, ends in Lefty.

Hunting Hawk
          MMH 15,14,25
3rd hit only occurs if 2nd hit connects, ends in Lefty.

Jump Kick
    ( or ) MMH 15,14,25
Ends in Left Flamingo.

Windmill Kick
    ( while standing ) H 28
Ends in Lefty.

Sky Rocket
            M 23
Ends in Lefty.

Sky Rocket
              M,Tag 23,N/A
Tag on hit only.

Fire Cracker
        LH 7,22
Ends in Lefty.

Fire Cracker
          LH,Tag 7,22,N/A
Tag if 2nd hit connects only.

Crippler
      L 10
Opponent shows side on counter hit, ends in Lefty.

Repeater
        M 30
Ends in Lefty.

Tsunami Kick
    ( while standing )   MM 13,15
Ends in Righty.

Dynamite Heel
      U 40
  to cancel to Left Flamingo, ends in Lefty.

Motion Switch
    Special Move N/A
Switches from Lefty to Righty or vice versa.

Disrespect
    Insult
Puts you in back turned position.

Low Thrust Block
    ( or ) ( or ) Reversal
Advantage by 26 frames.

Supercharger
    Special Move N/A
This makes the 1st subsequent attack a counter hit, but makes you unable to guard during charge-up.

Bio | Throws | Arts | Lefty | Righty | Left Flamingo | Right Flamingo | 10 Hit



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