G-Clef Cannon I |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
Tag if 3rd hit connects only. |
G-Clef Cannon II |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
Tag if 2nd hit connects only. |
Heavy Uppercut |
![]() ![]() ![]() |
![]() |
![]() |
![]() ![]() ![]() |
On hit only. ![]() ![]() |
Power Punch |
![]() ![]() |
Slow Power Punch |
![]() ![]() |
Slow Power Punch Combo |
![]() ![]() ![]() |
2nd hit connects only on successful first hit. |
![]() |
![]() ![]() ![]() ![]() |
2nd hit connects only on successful first hit. Tag on hit only. |
Heavy Power Punch |
![]() ![]() ![]() ![]() |
Clean hit damage 45. |
![]() |
![]() ![]() ![]() |
Tag on hit only. |
Tequila Sunrise Combo |
( while standing ) ![]() ![]() ![]() |
![]() |
( while standing ) ![]() ![]() ![]() ![]() |
Tag if 3rd hit connects only. |
![]() |
![]() |
Double Palm Thrust |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Clean hit damage 20. |
Medium Power Punch |
![]() ![]() |
Dragon Power Punch |
![]() ![]() |
![]() |
( during sidestep ) ![]() |
Snap Kick |
![]() ![]() |
Triple Spin Razor |
![]() ![]() ![]() |
Triple Spin Kicks |
![]() ![]() ![]() |
Triple Spin Low |
![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() |
Tag on hit only. |
Sweep to Razor's Edge |
![]() ![]() ![]() |
Sweep to High Kick |
![]() ![]() ![]() |
Sweep to Low Kick |
![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
Tag if 2nd hit connects only. |
Spinning Sweep Combo |
( while crouched ) ![]() ![]() ![]() |
Skyscraper Kick |
( while standing ) ![]() |
![]() |
( during sidestep ) ![]() |
Foot Stomp |
![]() ![]() |
Supercharger |
![]() |
This makes the 1st subsequent attack a counter hit, but makes you unable to guard during charge-up. |
Product questions? E-mail Jason
©
1999 Namco, All Rights Reserved
TEKKEN TM & © 1994, 1995, 1996, 1997,
1998 Namco, All Rights Rese