Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Darkness

SchoolEvocation
LevelBard 2, Cleric 2, Sorcerer/Wizard 2
ComponentsV, M/DF
Casting Time1 standard action
RangeTouch
TargetObject touched
Duration10 min./level (D)
Saving ThrowNone
Spell ResistanceNo
Short Description20-ft. radius of supernatural shadow.
Arcane Material ComponentsA bit of bat fur and either a drop of pitch or a piece of coal.
DescriptionThis spell causes an object to radiate shadowy illumination out to a 20-foot radius. All creatures in the area gain concealment (20% miss chance). Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness.

Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area, as are light spells of lower level. Higher level light spells are not affected by darkness.

If darkness is cast on a small object that is then placed inside or under a lightproof covering, the spell's effect is blocked until the covering is removed.

darkness counters or dispels any light spell of equal or lower spell level.

ReferenceSRD 3.5 SpellsD-E

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