Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Sleep

SchoolEnchantment
SubschoolCompulsion
LevelBard 1, Sorcerer/Wizard 1
ComponentsV, S, M
Casting Time1 round
RangeMedium (100 ft. + 10 ft./level)
AreaOne or more living creatures within a 10-ft. -radius burst
Duration1 min./level
Saving ThrowWill negates
Spell ResistanceYes
Short DescriptionPuts 4 HD of creatures into magical slumber.
Material ComponentsA pinch of fine sand, rose petals, or a live cricket.
DescriptionA sleep spell causes a magical slumber to come upon 4 Hit Dice of creatures. Creatures with the fewest HD are affected first.

Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted.

Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action).

sleep does not target unconscious creatures, constructs, or undead creatures.

ReferenceSRD 3.5 SpellsS

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