Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Veil

SchoolIllusion
SubschoolGlamer
LevelBard 6, Sorcerer/Wizard 6
ComponentsV, S
Casting Time1 standard action
RangeLong (400 ft. + 40 ft./level)
TargetOne or more creatures, no two of which can be more than 30 ft. apart
DurationConcentration + 1 hour/level (D)
Saving ThrowWill negates; see text
Spell ResistanceYes; see text
Short DescriptionChanges appearance of group of creatures.
DescriptionYou instantly change the appearance of the subjects and then maintain that appearance for the spell's duration. You can make the subjects appear to be anything you wish. The subjects look, feel, and smell just like the creatures the spell makes them resemble. Affected creatures resume their normal appearances if slain. You must succeed on a Disguise check to duplicate the appearance of a specific individual. This spell gives you a +10 bonus on the check.

Unwilling targets can negate the spell's effect on them by making Will saves or with spell resistance. Those who interact with the subjects can attempt Will disbelief saves to see through the glamer, but spell resistance doesn't help.

ReferenceSRD 3.5 SpellsT-Z

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