Mistrealm

Unreal Tournament 2003

UT2003 Tweaking

View Bob. View bob is that annoying up and down motion that happens when you are moving around in UT2003. It may add some realism, but I much prefer a steady view, it makes it easier to focus on the world around you.

To get rid of the bobbing, open your user.ini file (in your C:\UT2003Demo\System directory) find the [Engine.Pawn] section. Change the entries to the following values:

[Engine.Pawn]
Bob=0.0000
bWeaponBob=False

Weapon Bindings. Some of the weapon bindings have changed. You can just use the user interface to change the bindings, but for complex keybinds, or to translate your keybinds from UT, you need a bit more information. For the GetWeapon bindings, the names have changed a bit:
Unreal TournamentUT2003
TranslocatorTransLauncher
ImpactHammerShieldGun
UT_BioRifleBioRifle
ShockRifleShockRifle
PulseGunLinkGun
Ripper
Minigun2Minigun
UT_FlakCannonFlakCannon
UT_EightBallRocketLauncher
SniperRifleSniperRifle
WarheadLauncherRedeemer
A few new weapons exist as well (more to come with the final release of the game):
BallLauncher
Painter

For the SwitchWeapon bindings, the numbers have changed a bit:
Unreal TournamentUT2003
09
11
22
33
44
55
6
76
87
98
In addition to the changes listed above, the TransLauncher can be selected with SwitchWeapon 10


I will be adding more tips here as I find them, please feel free to email any tips you may have, and I will try to put the best ones up here.

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