View Bob. View bob is that annoying up and down motion that happens when you are
moving around in UT2003. It may add some realism, but I much prefer a steady view, it
makes it easier to focus on the world around you.
To get rid of the bobbing, open your user.ini file (in your C:\UT2003Demo\System directory)
find the [Engine.Pawn] section. Change the entries to the following values:
[Engine.Pawn]
Bob=0.0000
bWeaponBob=False
Weapon Bindings. Some of the weapon bindings have changed. You can just use the user
interface to change the bindings, but for complex keybinds, or to translate your keybinds
from UT, you need a bit more information. For the GetWeapon bindings, the names have
changed a bit:
Unreal Tournament
UT2003
Translocator
TransLauncher
ImpactHammer
ShieldGun
UT_BioRifle
BioRifle
ShockRifle
ShockRifle
PulseGun
LinkGun
Ripper
Minigun2
Minigun
UT_FlakCannon
FlakCannon
UT_EightBall
RocketLauncher
SniperRifle
SniperRifle
WarheadLauncher
Redeemer
A few new weapons exist as well (more to come with the final release of the game):
BallLauncher
Painter
For the SwitchWeapon bindings, the numbers have changed a bit:
Unreal Tournament
UT2003
0
9
1
1
2
2
3
3
4
4
5
5
6
7
6
8
7
9
8
In addition to the changes listed above, the TransLauncher can be selected with
SwitchWeapon 10
I will be adding more tips here as I find them, please feel free to email any tips you
may have, and I will try to put the best ones up here.